Future World is an open world platformer game where the objective is to collect items from an ancient civilization.
Future World was developed in 3 days during the Euskal Encounter 21.
This was hard work because of the fatigue acumulated by the lack of sleep.
The game and engine were developed from scratch in C++.
Game Requeriments:
- Any ATI or Nvidia graphic card compatible with OpenGL 3.0
- 26.4 MB of HD
Team:
- Ismael Serrano [Programmer]
- Eder Beldad [Programmer]
- Pere Casafont [Programmer]
- Asier Sanchez [Programmer]
- Sendoa Bergasa [Artist]
- Edurado García [Artist]
- David Martin Gau [Artist]
- Xavier Sevillano [Artist]
- Julen Urrutia [Artist]
- Xabier Urrutia [Artist]
Special Thanks:
- Steven Longden
- Ander Amo
- Maick Feijoo
Gran trabajo en equipo en pocos megas, enhorabuena.
¿Habeís mirado el desarrollo mediante plataforma cocoon? http://www.ludei.com/tech/cocoon (supongo que ya lo conociaís, siendo Ideateca / Ludei de Bilbao)
Suerte!
Gracias Hugo!
Pues la verdad es que no conocia Cocoon. Se ve interesante.
Good work guys! As always
Thank you Thomas!